How do I make an object that the player can walk through (no collision) as shown above?

To start, right click in the content area make a new actor (under blueprint class). In the new actor, create a cube or anything else that you want the player to be able to walk through. Click on the object, and scroll on the right to collision preset, and select “OverlapAllDynamic”.

That’s all there is to it; it is super easy. Watch the video above for more help.

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